Shaping (Digital) Scholars: Design Principles for Digital Pedagogy

I’m pleased to be offering a workshop at “Digital Pedagogy and the Undergraduate Experience: An Institute,” hosted by the University of Toronto Scarborough. My presentation, “Shaping (Digital) Scholars:  Design Principles for Digital Pedagogy” [pdf], offers a framework for designing assignments and other learning activities that help students develop digital fluencies and cultivate expertise in digital scholarship. I sketch out on three principles for digital pedagogy: hands-on/minds-on learning; networked, collaborative learning; and play.  To make the principles concrete and furnish inspiration, I offer a couple of examples under category (including some of my favorites from previous talks). I also look at some of the challenges facing this approach to teaching, such as evaluating student work and helping students develop technology skills. The workshop concludes with a hands-on, collaborative activity to design an assignment that realizes at least one of the principles of digital pedagogy.

Creating the Texas Digital Humanities Consortium

TXDHC-logo6At the Inaugural Texas Digital Humanities Consortium Conference (TXDHC) on April 12, Elijah Meeks suggested that “interloping, more than computational approaches or the digital broadly construed as the object of study, defines digital humanities.” Indeed, as researchers pursue their curiosity and explore new methods, they often venture into unfamiliar territory. But there they may find others eager to experiment with new approaches and share what they know (or, as Elijah puts it, “a vibrant community of practice,” such as what we see in neogeography). This open, collaborative ethos characterized the TXDHC conference. Ably organized and hosted by Cameron Buckner from the University of Houston (with co-sponsorship from Rice and Texas A&M), the conference attracted participants from across Texas as well as from California, Alabama, Louisiana, and Switzerland. (See Geoffrey Rockwell’s great conference notes.) I think the conference met its fundamental goal of building community among (and beyond) Texas digital humanists by providing a forum where people could present their work, make connections with fellow interlopers, and learn new skills, such as at the hackfest facilitated by Elijah. By bringing in knowledgeable and engaged keynote speakers, the conference exposed participants to cutting-edge work and enabled them to interact with experts happy to offer advice about projects and pose stimulating questions. Already a colleague from Rice who attended the conference reports that she has made progress on her project thanks to help from Elijah, and I bet others can share similar stories.

The conference functioned as the first event hosted by the Texas Digital Humanities Consortium, a new organization that aims to support collaboration among digital humanists in Texas. The consortium (and conference) emerged from a conversation that Cameron Buckner, Laura Mandell (Texas A&M) and I had in October 2013 in which we discussed the growth of digital humanities across the state and the opportunity to band together in promoting DH research and education. We roped in a few more universities, including the University of Texas, the University of North Texas, St. Edward’s, and the University of Texas at Arlington. But we want to extend the consortium further, to create an open, participatory organization that includes liberal arts colleges, universities, community colleges, libraries, museums, and archives. At the conference, I facilitated a business meeting devoted to organizing the new consortium. While I worried that few people would show up to an 8:30 a.m. meeting on a Saturday, I was impressed by how many came and how engaged they were. We had participants from Southwestern, Prairie View A&M, and the University of Texas at Dallas as well as from Rice, UH, UT Austin, St. Edward’s, and UT Arlington. Since Texas is such a big state, we don’t necessarily have the advantage of close geographical proximity, but we do have a diverse and lively community, exciting research and educational projects, and a desire to do as much as we can together.

In the course of a very productive hour, we developed a framework for the consortium.  We plan to do the following:

  • Establish a Commons in a Box web site where members of the consortium can share information about researchers, projects, events, and opportunities (such as internships). Laura Mandell and her colleagues at Texas A&M’s Initiative for Digital Humanities, Media, and Culture (IDHMC) generously offered to set up the site. Contact Laura if you would like to be put on the mailing list for the group.
  • Organize a monthly virtual meeting to plan activities, share ongoing research, and build community.
  • Explore creating internship opportunities for graduate students (and potentially undergraduate students as well). Those looking for students to assist with DH projects can write short descriptions of these projects and share them on the TXDHC web site.
  • Host an annual conference. We would like to hold the next TXDHC conference in the spring of 2015, perhaps in the Dallas/Fort Worth area.
  • Provide informal opportunities to interact, such as by hosting local reading groups and letting each other know about lectures and other events. Note that Texas A&M will host THATCamp DHCollaborate on May 16-17, 2014.
  • Explore potential advocacy activities.

We encourage others interested in digital humanities from across Texas to join us. Currently the consortium operates as a “coalition of the willing,” with decision making by consensus. There are no membership fees or formal structures; to participate, you just need to indicate interest and be willing to contribute your ideas and time. If you are a Texas digital humanist, please fill out a brief survey to indicate your interest in the consortium and offer input into its activities. Interlopers welcomed!

More Data, Better Learning? A Balanced Look at Adaptive Learning Systems

Here at the slides from my second presentation at the IB Heads World Conference: “More Data, Better Learning? A Balanced Look at Adaptive Learning Systems.” See also my bookmarks.

Rev: Added missing citation 10-5-13.

Only Connect: Global Education and Networked Participatory Learning

I’m honored to be presenting at the IB Heads World Conference on global collaborative learning. Here are my slides. I’ve bookmarked many resources as well.

Group and Method: Collaboration in the Digital Humanities

Yesterday I gave a talk called “Group and Method: Collaboration in the Digital Humanities” at Case Western Reserve University’s Freedman Center Colloquium on “Exploring Collaboration in Digital Scholarship.” Drawing on my research for “Computing and Communicating Knowledge” and for a series of blog posts, I discussed why collaboration is so common in digital humanities (although of course not all DH work is necessarily collaborative); explored the significance of collaboration in projects to build digital resources, devise new research methods, and promote participatory humanities; and explored challenges to collaboration. I also described how my experiences as a grad student in English convinced me of the value of collaboration–particularly my membership in a dissertation group (I was thrilled that my fellow diss group member Amanda French also gave a talk at the colloquium) and my work at Virginia’s Etext Center.

Here is the pdf of the slides.

Digital Pedagogy in Practice: Workshop Materials

On Saturday, March 2, I gave a workshop on digital (humanities) pedagogy for a group of about 20 faculty and staff at Gettysburg College.  I was impressed by the participants’ energy, openness, smarts, and playfulness.  We had fun!

I designed the workshop so that it moved through four phases, with the goal of participants ultimately walking away with concrete ideas about how they might integrate digital approaches into their own teaching:

1)  We explored the rationale for digital pedagogy (pdf of slides), discussing what students need to know in the 21st century, different frameworks for digital pedagogy (e.g. learning science, liberal education,  social learning, and studio learning), and definitions of digital pedagogy and the “digital liberal arts.” I started the session with Cathy Davidson’s exercise in which audience members first jot down on an index card three things they think students need to know in order to thrive in the digital age, then share their ideas with someone they didn’t walk in with, and finally work together to select the one key idea. (The exercise got people thinking and talking.)

2)   In the second session, I gave a brief presentation (pdf) offering specific case studies of digital pedagogy in action (repurposing some slides I’d used for previous workshops). Participants then broke up into groups to analyze an assignment used in a digital humanities class.

3)   Next participants worked in small groups to explore one of the following:

I structured the exercise so that participants first looked at the particular applications of the tool in teaching and scholarship (e.g. Mapping the Republic of Letters and Visualizing Emancipation in the session on information visualization), then played with a couple of tools in order to understand how they work, and finally reflected on the advantages and disadvantages of each tool and their potential pedagogical applications. I deliberately kept the exercises short and simple, and I tried to make them relevant to Gettysburg, drawing data from Wikipedia and other open sources.

4)   Finally participants worked in small teams (set up according to discipline) to develop an assignment incorporating digital approaches.  We concluded the session with a modified gallery walk, in which people circulated through the room and chatted with a representative of each team to learn more about their proposed assignment.

By the end of the day, workshop participants seemed excited by the possibilities and more aware of specific approaches that they could take (as well as a bit exhausted). I got several questions about copyright, so in future workshops I plan to incorporate a more formal discussion of fair use, Creative Commons and the public domain.

Our workshop drew heavily on materials shared by generous digital humanities instructors. (In that spirit, feel free to use or adapt any of my workshop materials. And I’m happy to give a version of this workshop elsewhere.) My thinking about digital humanities pedagogy has been informed by a number of people, particularly my terrific colleague Rebecca Davis.

Exploring the Significance of Digital Humanities for Philosophy

On February 23, I was honored to speak at an Invited Symposium on Digital Humanities at the American Philosophical Association’s Central Division Meeting in New Orleans. Organized by Cameron Buckner, who is a Founding Project Member of InPhO and one of the leaders of the University of Houston’s Digital Humanities Initiative, the session also featured great talks by Tony Beavers on computational philosophy and David Bourget on PhilPapers.

“Join in,” by G A R N E T

One of the central questions that we explored was why philosophy seems to be less visibly engaged in digital humanities; as Peter Bradley once wondered, “Where Are the Philosophers?” As I noted in my talk, the NEH’s Office of Digital Humanities has only awarded 5 grants in philosophy (4 out of 5 to Colin Allen and colleagues on the InPhO project). Although the APA conference was much smaller than MLA or AHA, I was still surprised that there seemed to be only two sessions on DH, compared to 66 at MLA 2013 and 43 at AHA 2013.

Yet there are some important intersections among DH and philosophy. Beavers pointed to a rich history of scholarship in computational philosophy. With PhilPapers, philosophy is ahead of most other humanities disciplines in having an excellent online index to and growing repository of research.  Most of the same challenges faced by philosophers with an interest in DH apply to other domains, such as figuring out how to acquire appropriate training (particularly for graduate students), recognizing and rewarding collaborative work, etc.

My talk was a remix and updating of my presentation “Why Digital Humanities?” In exploring the rationale for DH, I tried to cite examples relevant to philosophy. For example, the Stanford Encyclopedia of Philosophy, a dynamic online encyclopedia that predates Wikipedia, has had a significant impact, with an average of nearly a million weekly accesses during the academic year. With CT2.0, Peter Bradley aims to create a dynamic, modular, multimedia, interactive, community-driven textbook on critical thinking. Openness and collaboration also inform the design of Chris Long and Mark Fisher’s planned Public Philosophy Journal, which seeks to put public philosophy into practice by curating conversations, facilitating open review, encouraging collaborative writing, and fostering open dialogue. Likewise, I described how Transcribe Bentham is enabling the public to help create a core scholarly resource.  I also discussed recent critiques of DH, including Stephen Marche’s “literature is not data,” the 2013 MLA session on the “dark side” of DH, and concerns that DH risks being elitist. I closed by pointing to some useful resources in DH and calling for open conversation among the DH and philosophy communities. With that call in mind, I wonder: Is it the case that philosophy is less actively engaged in digital humanities?  If so, why, and what might be done to address that gap?